In a genre that's about controlling probability and stripping-out possibility, 'Roguebook' shows a different way to play.
Imagine if we monetized the rot.
25 years after its creation, Richard Garfield provides insight into how his love of breaking the rules helped him make the world's biggest collectible card game.
If you’ve ever played Magic: The Gathering, odds are high that you were at some point obsessed with it. Or at least I was, along with millions of others, both as a dorky teen and recently again as a ridiculous adult. A few days ago I got the chance to...