Steve Haske
Suda51 on ‘Let It Die’ and Grasshopper Manufacture’s Resurrection
The enigmatic Suda51 and company on the forthcoming multiplayer hack-and-slash survival game that used to be Lily Bergamo.
Suda51 on ‘Let It Die’ and Grasshopper Manufacture’s Resurrection
The enigmatic Suda51 and company on the forthcoming multiplayer hack-and-slash survival game that used to be Lily Bergamo.
A Song of Metal Gear Solid: Photographing ‘The Phantom Pain’
Framing the scenes that make Hideo Kojima's Metal Gear goodbye so memorable.
Robotic to the 'ReCore': An Interview with Mega Man Creator Keiji Inafune
The Japanese game designer tells us about 'ReCore,' 'Mighty No. 9,' his Capcom past, and his love for robots.
A Rare Event: Talking ‘Yooka-Laylee’ with the Team at Playtonic
We go behind the scenes of the Kickstarter record-breaker bringing platforming magic back to gaming.
‘The Phantom Pain’ Is the ‘Metal Gear Solid’ That Says Goodbye to Yesterday
We went to LA to play Hideo Kojima's upcoming epic for 15 hours, and we only scratched its surface.
The Greatest Moments of ‘Metal Gear Solid’
With The Phantom Pain right around the corner, VICE Gaming takes a look back at Hideo Kojima's always fascinating stealth-and-more series.
Lamenting the Loss of ‘Silent Hills’ and ‘P.T.’
Own a PS4 but not "P.T."? Get it now before it disappears, perhaps forever.
The Road-Movie Potential of ‘Final Fantasy XV’
The latest entry in the RPG series shows a lot of promise and, for the first time, is asking its players to wander and savor the journey instead of the destination.
My Month-Long ‘Resident Evil’ Binge, and Why Capcom’s Monsters Will Never Change
I learned the developers behind the franchise are just as predictable as Umbrella's biological weapons.
Are Retro Remakes Getting in the Way of Amazing New-Gen Games?
Everyone likes playing the old classics on a shiny new screen, but how about more emphasis on brand-new experiences for our next-gen consoles?