'The Collage Atlas' attempts to bridge the gap between artist and player by making the art front and center, impossible to ignore.
Death game pioneers Kotaro Uchikoshi and Kazutaka Kodaka have teamed up for a new Apple Arcade game, and tried to get them to talk to us about it. We mostly failed.
And while we're all learning how to bake bread during COVID-19, designer William Chyr is out here trying to learn Russian.
The Apple Arcade standout is back with a huge update, including a daily mode, and we had a few questions for the game's developer.
While most developers seem happy, it's clear the service has a lot of room to grow in the future.
Apple's services had a bunch of incredible games to kick things off, but since then? Not much.
The most fun I've had not understanding anything I'm doing since 'Antichamber.'
'Grindstone' will now let you listen to other audio sources while mindlessly slaughtering enemies.
A hilarious script isn't the first thing you expect from a fighting game studio.
After being picked by Apple to attend the company's developer conference, he was given a chance to pitch them—and seized the moment.
Is the immense power of the US Military to commit violence a good thing or a bad thing? Who could say?
'Various Daylife' is a different value proposition for Apple Arcade: feeling blessed you didn't waste money buying it.