The Animal Crossing-like game only wants to be in your life for 20 minutes or so, and that's absolutely refreshing.
The 58-year-old designer has been making role-playing games longer than many have been alive. Later this year, he'll release one for Apple Arcade.
'Alba: A Wildlife Adventure' is a simple game that allowed me to connect with my four-year-old in a new way.
'Pokémon Go,' 'Sneaky Sasquatch,' 'Genshin Impact,' and 'Legends of Runeterra' all thrived in a weird year, but were impacted in wildly different ways.
'The Collage Atlas' attempts to bridge the gap between artist and player by making the art front and center, impossible to ignore.
Death game pioneers Kotaro Uchikoshi and Kazutaka Kodaka have teamed up for a new Apple Arcade game, and tried to get them to talk to us about it. We mostly failed.
And while we're all learning how to bake bread during COVID-19, designer William Chyr is out here trying to learn Russian.
The Apple Arcade standout is back with a huge update, including a daily mode, and we had a few questions for the game's developer.
While most developers seem happy, it's clear the service has a lot of room to grow in the future.
Apple's services had a bunch of incredible games to kick things off, but since then? Not much.
The most fun I've had not understanding anything I'm doing since 'Antichamber.'
'Grindstone' will now let you listen to other audio sources while mindlessly slaughtering enemies.