Some didn't want to talk about it, others praised governments with pro-labor laws, and most were somewhere in-between.
The studio told Waypoint it’s “something we’ve looked at” for the character creator.
If you don't want 'Anthem,' what's a BioWare fan to do? Facing the same problem with 'Fallout 76,' Bethesda came up with a solution: give them what they want.
We spoke with 'The Last of Us Part II' creative director Neil Druckmann and co-writer Halley Gross on THAT KISS and the demo's implications about violence.
'The Sinking City' and 'Call of Cthulhu' take similar inspirations, but serve different fantasies.
With bigger maps, longer ranges, and reimagined sieges, 'Three Kingdoms' looks like it's granting a lot of fans' wishes.
The company refused to take responsibility for last fall's backlash, and let the creatives behind 'Battlefront II,' 'Battlefield V,' and 'Anthem' promise things would be different.
There's kissing in 'The Last of Us 2,' and also 'Assassin's Creed: Odyssey,' and holy crap 'Resident Evil 2!'
We talk 'Fallout 76,' 'Doom,' 'Sekiro,' 'Cyberpunk 2077' and much, much more on Waypoint Radio