Games have, forever and ever, been about pushing back on the designer’s intent, sometimes at their encouragement, sometimes in spite of it.
Colin Furze blocks fireworks and flames with a DIY flip-out umbrella from From Software's new title 'Sekiro: Shadows Die Twice.'
From Software's newest title is punishing, but welcoming, and it's a great lesson in how to win in 'Dark Souls' and 'Bloodborne.'
Old habits die hard, and in 'Sekiro,' there are enemies engineered to make sure you learn that lesson. This one took me three hours.
Not every mystery—in games, or in anything—can be solved.
It seems like a lot of folks are enjoying (and agonizing over) 'Bloodborne' these days.
This too, shall pass. And the horrors will begin again.
As FromSoftware tries to say goodbye to Dark Souls, it's a reminder that maybe we should all be moving on.
Dragon Slayer Ornstein is nothing without his flowing plume, and that really rankled one 'Dark Souls' fan. They set out to fix it.
Before From Software got medieval in Demon's Souls, the team made a beloved Xbox 360 mecha game