Paradox Interactive
'Crusader Kings III' Wants to Be a Medieval Soap Opera for Everyone
Welcome to a kinder, friendlier, more approachable, but just as bloody, Crusader Kings
Paradox’s Creative Director on Getting Rich, Making Bad Games, and More
We spoke with Johan Andersson about his storied career, from early days to dealing with the failings of Imperator: Rome.
Finding the Paradox Game Within Roman History for 'Imperator: Rome'
"There was a dream that was Rome," and 'Imperator' must reconcile that with a more complicated reality.
'BattleTech' Developer Accused of Sexual Harassment, Resigns
At least six women came forward over social media to share stories about Tyler Carpenter, who said people should "believe every accusation."
'Surviving Mars' Never Breathes Life into a Dead Planet
Stripping the solar system for parts and tract housing.
These Sentient Space Mushrooms Teach an Important Lesson About Fascism
How 'Stellaris' engages with the darkest aspects of politics and power.
Five Years of Grand Dynasties and Sneaky Coups In 'Crusader Kings II'
Paradox’s kingdom simulator came out in a very crowded year for great games. It still stands out.
WWII Sim ‘Hearts of Iron IV’ Makes the Modern World Look Like It’s On the Brink
Where the world stands in 2016 is much like where it was in 1936, which is where Paradox's strategy game begins.
WWII Sim ‘Hearts of Iron IV’ Makes the Modern World Look Like It’s On the Brink
Where the world stands in 2016 is much like where it was in 1936, which is where Paradox's strategy game begins.