Indie Gaming
‘Tangiers’ Will Push the Creative Boundaries of Video Games
It's set in a surrealist world that "can loosely be summed up as 1960s inner-city Britain meets William Burroughs." We talked with the game's creator, Alex Harvey, about the exciting new project.
Today’s Nintendo Direct Revealed an Official Female Link and ‘Final Fantasy VII’ in Super Smash Bros.
Highlights from 45 minutes of Lovely Shiny New Game announcements for your Nintendo systems.
Listen to New Music By Nine Inch Nails’ Robin Finck, From the Video Game ‘Noct’
The NIN and Guns N' Roses guitarist has teamed up with Portuguese producer Wordclock for an enveloping indie game soundtrack.
This ‘Shadow of the Colossus’ Rip-Off Looks Just Fine to Me
'Prey for the Gods' wears its influence pretty shamelessly, but it's not breaking the law or anything... At least, I don't think it is.
Pills, Poop and Pentagrams: In Conversation with Indie Gaming Legend Edmund McMillen
The man behind 'Super Meat Boy' and 'The Binding of Isaac' discusses the imminent release of 'Afterbirth', and much more.
‘Firewatch’ Is the First Game of 2016 That I Can’t Wait to Play
Campo Santo's debut game looks utterly stunning, beautiful enough to snap me out of 'Fallout 4' or 'No Man's Sky' to wander its inviting wilderness.
Playing In the Dark: On Gaming’s Blind Protagonists
'Perception' and 'Beyond Eyes' are very different experiences connected by their protagonists' shared disability. We speak to their makers.
The Unwilling Hardcore: How Video Games Helped Me Battle My OCD
Using video games to train those with OCD that risks can be adventure, and that you can't control everything save for how you react, is important.
The Magical, Menacing Mobile Game ‘Year Walk’ Is Now a Nintendo Essential
One of the greatest iOS games of recent years has been ported to the Wii U, and it's the best version yet.
Discovering Why International Games Jam Ludum Dare is So Important to Indie Developers
The regular event makes developers think fast and trim the fat, leading to some amazing results.
Exclusive: Hear Soundtrack Selections from Mike Bithell’s New Game, ‘Volume’
Plus words on its creation by composer David Housden.
Gaming’s Gentle Apocalypse: On ‘Everybody’s Gone to the Rapture’ and ‘Submerged’
You can't die in either of them, but living in these newly released indie games leads to very different experiences.