We think of bug testing as people in an office, playing a game over and over. These days, it's more complicated.
'The Collage Atlas' attempts to bridge the gap between artist and player by making the art front and center, impossible to ignore.
One person's quest to buy an RTX 3080, a piece of tech sold out seemingly everywhere, sent them to some wild places on the Internet.
Developer Supergiant Games explains how they built a game around death that people can't stop playing.
A transcript doesn't communicate tone of voice, from what direction someone is speaking, or other sound cues being used by the developers. This is changing.
What we can learn from the little that we've seen of this remaking of a modern classic.
It's massively multiplayer, but not all at once.
It's rare games from India are given the platform 'Raji: An Ancient Epic' received at a recent Nintendo Direct, but the path there was long.
Death game pioneers Kotaro Uchikoshi and Kazutaka Kodaka have teamed up for a new Apple Arcade game, and tried to get them to talk to us about it. We mostly failed.
“I am a big fan of crabs, but I realize to them we are nothing.”
Even better, Lego seems to be okay with them making it.
Some of the most regressive institutions in the world just want to say the magic words.