Lots of games make Space Marines cool, 'Chaos Gate - Daemonhunters' does something harder: it actually makes them powerful.
Where blood runs like mascara.
It's like a shooter campaign in all the right ways, but a few of the wrong ones.
Beating swords into nightsticks.
The sequel to a landmark World War 2 wargame goes for a change of scenery, and of just about everything else.
Nobody knows anything and nobody is in control.
Why the stealth-to-combat transition remains one of the toughest in games.
The first significant expansion for Harebrained Schemes' mech tactics game makes few big changes, but lots of important small ones.
There's a difference between surviving and winning.
It looks and sounds like exactly what you'd want from an spy tactics game, but good ideas don't make for a great game.
The Grasshopper was always a good weapon in BattleTech, but it took some good drops and utter shamelessness to make it a great one.