Gabrielle Kent
This is What Video Gaming Narratives Need to Do to Be Taken Seriously
Interactive stories that play out through our consoles can be riveting; but the gaming medium is still seen as "weaker" than novels and movies. How do we change that?
This is What Video Gaming Narratives Need to Do to Be Taken Seriously
Interactive stories that play out through our consoles can be riveting; but the gaming medium is still seen as "weaker" than novels and movies. How do we change that?
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