Imperator: Rome
Paradox’s Creative Director on Getting Rich, Making Bad Games, and More
We spoke with Johan Andersson about his storied career, from early days to dealing with the failings of Imperator: Rome.
'Rage 2' Just Makes Us Want to Play 2016's 'Doom' Again
And dang, we have some opinions about 'Final Fantasy VII.'
Builders Take a Back Seat to Conquerors in 'Imperator: Rome'
Rome wasn't built in a day. Most of it was stolen.
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We Talk Hideo Kojima, 'Imperator: Rome,' and Riot Games on Waypoint Radio
It's a weird one, we admit.
Finding the Paradox Game Within Roman History for 'Imperator: Rome'
"There was a dream that was Rome," and 'Imperator' must reconcile that with a more complicated reality.
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