Two years before 'Destiny,' 'Kingdoms of Amalur' was playing with ideas that have become commonplace in so many of the biggest games.
This isn't the bare minimum. The bare minimum involves disclosing steps on how you plan to regain trust.
The company has since apologized, saying the move was done without "proper due diligence to understand the history and the controversy of the site." That's bullshit.
THQ Nordic's whole pitch is picking up your favorite but ignored franchise, and bringing it back to life. This doesn't bode well.
RPG fantasy game 'Kingdoms of Amalur' now belongs to Austrian game publisher THQ Nordic.