the walking dead
How to Properly Kill a TV Character
TV and film have lost a sense of how to kill properly in 2018 and it has as much to do with viewers as it does with franchises.
Don't Let Telltale Milk Your Fandom Until They Pay The Workers They Screwed
Even if 'The Walking Dead' comes back, it means nothing if the company's 275 employees never get a severance check.
In Its Final Season, The Walking Dead Finally Finds a Reason to Exist Again
For years, Clementine has done nothing but survive, and watch people around her die. Isn't there more to life than that, even in the apocalypse?
Finally, We Answer The Question: Is It True Genesis Does What Nintendon't?
On Waypoint Radio 180, we talk real-life fighting games, tactics holes, and HARDCORE gamer marketing.
I Never Get Tired of Learning Game Dev Tricks and Hacks
Creators behind games like 'Fez' and 'The Walking Dead' share a few funky tricks on Twitter.
13 of the Best Trailers from San Diego Comic-Con
Don't waste your time watching every overblown trailer spawned from this past weekend's cinemapoclaypse.
From Batman to Bigby, Telltale's Best Moments Needn't Be Life or Death
As new graphic adventures line up on the horizon, it’s vital that not every memorable decision is one where someone lives or dies.
‘The Wolf Among Us 2’ Is Good News for My Marriage
The first game is the last game my wife and I played together, so news of a sequel is warmly welcomed in this house.
Gaming's Greatest, Romero-Worthy Zombies
With the late George A Romero claiming games have done more to popularize the (mostly) brain-hungry undead, let’s look at some of the best.
Why You Should Skip the Brain if You Eat Your Friends
Just so you know, they'd probably taste like pork.
The Next Wave of Games Don't Need Screens
Game developers look to the radio dramas of old—and Alexa—for fresh inspiration.
the walking dead
After Five Years, ‘The Walking Dead Season 1’ Is Still a Scary Surprise
It was more than just novelty that made Season 1 of Telltale’s ‘The Walking Dead’ a classic.