How do you like to find your own fun after putting hundreds of hours into a game?
Mech strategy is hard for me to parse, but patient care in a cascading emergency? That makes sense.
I love a good sequel, but nothing is more exciting to me than a studio following up a smash hit with something new.
The follow up to 'FTL' isn't the game you might have expected. But it's still a must play.
How the developer dealt with a "sophomore slump" after their first game's unexpected success.