Games are many things to many people, so the easiest, broadest power fantasies don't cut it for everyone.
Today on Waypoint Radio, we discuss a week of reporting on the relationship between games and guns.
When forced to understand the step-by-step process to use, operate, and reload a gun, shooting becomes something different.
When games and guns became platforms, their marketing and culture started to converge.
What if video game guns were allowed to be tragic or frightening instead of just empowering?
Ben Burbank is a programmer at Campo Santo. He likes to play shooters without ever shooting a gun.
A former member of the German military has found success making something video games always need more of.
In ‘Thoughts and Prayers,’ ‘Bojack Horseman’ blasts American gun culture and mass media’s cynical, sickly response to it.
A candid conversation with a professor who's actually done the work.
'Mafia 3' understands why the black radicals of the 1960s would turn to guns for protection.
Every day this week on Waypoint, we'll be digging into the relationship between guns and games. Here's why.