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In a year with plenty of cute "wholesome" games, 'Tenderfoot Tactics' manages to have a soothing aesthetic that doesn't undercut its terrifying world.
The characters in 'Valorant' finally let me enjoy a genre I had been curious about, but could never grasp.
Sony's new integrated guides has the potential to change the guides market for publications and independent content creators alike.
We dive deep into why we love to die in our 'Hades' spoilercast.
The surprise hit of 2020 has no characters, and yet, it's proven so popular that it's inspiring fan art.
'Genshin Impact' uses a lot of stock anime characters, but the way they're deployed keeps things interesting.
The cycle from acquisition, to departure, to creation of a new game studio is relatively new, but one that is becoming more frequent.
As hardware prices continue to rise, subscription models could be the way of the future.
We read listener emails about bad bosses, giant pizzas, and restaurant rivalries on this special labor day episode.
All the schemes and backstabbing of 'Game of Thrones' with none of the dragons.
The upcoming remake of 'Mafia' stands in stark contrast to the Ubisoft-ication of open world games in the past decade or so.
Progression systems won't save a game from clunky combat mechanics.