John Tobias is responsible for imagining characters like Sub-Zero and Scorpion. Back in 1991, Tobias had no idea what the future held.
Arc System Works' renowned complexity finds the perfect foil in Granblue's straightforward, sexy appeal.
Because it's built to capture the tension of a Kurosawa duel, this reboot of SNK's weapon based fighting game is incredible to watch.
Silver Dollar Games' deceptively simple brawler packs a lot of complexity and fun into minimal input.
Despite the moral panic of the 1990s, playing decades of 'Mortal Kombat' hasn't numbed me to the game's extreme violence, which is precisely why it still works.
An under-appreciated piece of fighting game history gets some overdue respect thanks to the fans that never let it die.
The matches were so entertaining that they made me understand sports.
Here's how 'Dragon Ball FighterZ' went from just another anime fighter to major competitive game, and what that means for this weekend's big tournament.
It shouldn’t be this hard to start a rumble on Namek.
More games should steal these options from 'The Way of the Passive Fist'
We play ‘Battlegrounds’ and interview the 11-time flyweight champion.