tech harm reduction
Most teens currently spend an average of 9 hours a day looking at screens.
"It's not so much that technology and nonverbal communication is bad, but that verbal communication is unique."
In Two Dots, the goal is erasure. It’s a game with just the right amount of strategy and luck to make it compelling, satisfying, and calming.
Carpal tunnel syndrome, thumb tendinitis, and more can result from a bad grip.
Can being more inclusive change the elitist vibe?
Methods like these are becoming increasingly crucial to our well-being.
Here's how to get your mind right.
We can't multitask, but our devices demand that we do.
The irony of a Silicon Valley leader setting a no-phone rule.